Pillsbury Pillsbury Pillsbury
Pillsbury
Silicon Valley
2475 Hanover Street
Palo Alto, CA 94304-1114
Tel. +1.650.233.4565
Fax. +1.650.233.4545
Admissions
State of California
Education
J.D., University of California, Berkeley, Boalt Hall School of Law, 2003
B.A., Philosophy, University of Minnesota, 1998

Professionals

Benjamin T. Duranske
Benjamin T. Duranske
Associate
Mr. Duranske's practice focuses on the emerging field of virtual law, intellectual property law, internet law, and litigation.

Prior to joining Pillsbury, Mr. Duranske practiced law for several years in the San Francisco bay area, representing both local and global high-tech companies on intellectual property, litigation, and transactional matters.  In the late 1990s, before becoming an attorney, Mr. Duranske worked as an information technology manager.

As the author of Virtual Law: Navigating the Legal Landscape of Virtual Worlds (American Bar Association, 2008), the first book on this emerging field, as well as numerous online and print articles on the subject, Mr. Duranske has helped define virtual law.  He currently co-chairs the Committee on Virtual Worlds and Multiuser Online Games of the American Bar Association's Section of Science & Technology Law, which he helped establish.  He is a frequent speaker on the subject of legal issues facing virtual world and game providers, software developers, content creators, and users. He co-chaired the first Virtual Law Conference, and founded the SL (Second Life®) Bar Association, an informal professional organization of attorneys and other legal professionals with an interest in virtual worlds.

Mr. Duranske is also a lecturer at Santa Clara Law School at Santa Clara University, where he teaches a class on legal issues in virtual worlds and multiuser games.

His practice focuses on all aspects of intellectual property including patent, trademark, copyright, trade secret, open source and Internet law. His areas of technical focus include virtual worlds, video games, social networks, computer software, user-generated content, e-commerce, and wireless telecommunications.

Affiliations
American Bar Association - Section of Science & Technology Law, Virtual Worlds and Multi-user Online Games Committee (Co-chair)
Courts
Northern, Central, Eastern and Southern Districts of California; Federal Circuit and the Supreme Court of California
Representative Speaking Engagements

"Virtual Law for Non-Lawyers," (presenter), "Intellectual Property Enforcement," (panel moderator), "Ethical Concerns for Attorneys and Executives in Virtual Worlds," (panel moderator), Virtual Law Conference, New York City; April 2008

"Real Concerns When Practicing in Virtual Worlds," panel discussion, American Bar Association Section of Science & Technology Law's Annual Meeting, New York City, August 2008

"Why Virtual Worlds Matter for Lawyers," panel discussion (moderator), American Bar Association Section of Science & Technology Law's CLE teleconference, Second Life and via Teleconference, June 2008

"Why Commercial Lawyers Should Care About Virtual Worlds and Multiuser Online Games," panel discussion, American Bar Association Section of Business Law's Annual Meeting, Dallas, Texas; April 2008

"Emerging Norms, Law and Ethics in Virtual Worlds," presenter, Sandra Day O'Connor College of Law,  Arizona State University, March 2008

External Publications

Virtual Law: Navigating the Legal Landscape of Virtual Worlds, American Bar Association Publishing, 2008

"Virtual Worlds, Real World Issues," Landslide Magazine, American Bar Association - Section of Intellectual Property Law, cover story in the inaugural issue, October 2008

"The 3D Internet Will Change The Way We Live," The Wall Street Journal, A13, 17-Jul-2008

Pillsbury
Pillsbury Pillsbury Pillsbury