Representative Matters

  • Represented Manticore Games Inc. in its Series A preferred stock financing led by Benchmark capital.
  • Defended Valve Corporation, the Seattle-based video game development and digital distribution company and operators of the Steam gaming platform, against patent infringement claims.
  • Represented FLASHPOINT in its launch as the world’s first Counter-Strike: Global Offensive tournament owned and operated by team organizations.

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  • Represented Amazon Inc. as special tax counsel in its $970 million acquisition of Twitch.
  • Provided general counseling to clients related to intellectual property issues surrounding online gaming and social media companies, including protecting and enforcing IP rights.
  • Represented internet videogame company Concept Art House Inc. in negotiating a strategic partnership with Chinese public company Talkweb as well as in its acquisition by Zattikka PLC.
  • Represented numerous independent videogame companies in publishing, joint venture and venture-sharing transactions.
  • Prepared and prosecuted patents for game publishers, including one of the largest third-party videogame publishers in the world and a mobile gaming startup valued at over $1 billion, for innovations related to virtual worlds, gamecasting, toys-to-life videogames and action figures, interactive trading cards, and game interface features.
  • Clients include Amazon in its acquisition of Twitch, esports teams such as Cloud9, 100 Thieves and Flashpoint, and gaming companies including Activision Blizzard, Athenascope, Concept Art House, Electronic Arts, Manticore Games, Perfect World Entertainment Inc., Rogue Games, Unknown Worlds Entertainment Inc. and Valve Corporation.